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Ancient Radar — Delta Force: Hawk Ops

Status:
testing
Setup guide
1 / 11
Ancient Radar beside Delta Force: Hawk Ops gameplay on an Operations map: containers labelled Dead Drop, Box and Container, items with prices such as $5k, while the player searches a crate
Ancient Radar rarity colours for Delta Force: Hawk Ops: container colours and item colours from Common to Red

Compatibility

Windows
10
(all)/
11
(all)
Processor
All
Graphics card
All
Launchers
Official launcher, Steam, Garena, WeGame, Epic Games
HWID Spoofer
No built-in

Features

  • Players

    • Enemies and teammates in real time
    • Different markers for alive, knocked and dead players
    • Nickname
    • Weapon in hand
    • Ammo: current and maximum
    • Health, including health while knocked
    • Helmet and body armor level
    • Kill count
    • Team ID and squad ID
    • Distance to each target
    • Facing direction
    • Marker for a target on the floor above or below you
    • Own color for targets in line of sight
    • Enemies from the same team share a color automatically
    • Correct position while a player is in a vehicle
  • AI and bosses

    • Regular AI enemies
    • Bosses
    • Knocked and dead AI
    • Weapon the AI is holding
  • Loot

    • Shown on Operations maps only
    • Categories: Weapons, Attachments, Ammo, Resources, Consumables, Keycards, Mandelbrick, Backpacks, Helmets, Body armor, Chests, Dead bodies, Computers, Containers, Safes
    • Unknown items as a category of their own, for diagnostics
    • Every category turns on and off separately
    • Container type on the label: Dead Drop, Box, Container
    • Item names
    • Value of an item or a container
    • Rarity filter from 1 to 6: Common, Uncommon, Rare, Purple, Gold, Red
    • Minimum price filter
    • Global max distance (0 means unlimited)
    • Distance limit, color and text size per category
    • Separate settings for items and for containers
    • Loot filtered by floor
  • Maps

    • 22 Delta Force maps
    • Current map detected automatically or picked by hand
    • Several floors and map layers
    • Ignore floors: separately for players and for loot
    • Exact affine calibration of the world to the map
    • Built-in calibration tool for new maps, hidden on maps that are already calibrated
    • Relative coordinates on maps that are not calibrated yet
    • Loot switches off by itself on maps where it should not appear
  • Radar controls

    • Follows your own player
    • Free map movement with a mouse or a touchscreen
    • Recenter on yourself in one click
    • Map rotation by the way you face (optional)
    • Zoom with buttons, the mouse wheel or touch gestures
    • Fullscreen mode
    • Bottom control panel that collapses
    • Icon and text size
    • Your own direction and field of view on the map
  • Colors

    • Enemies, team, AI and bosses
    • Own colors for dead, knocked and visible enemies and AI
    • Rarity colors, separately for items and for containers
    • Use category colors for loot
  • Interface

    • Radar link you can share
    • Counters for players, AI and loot
    • Client connection status
    • Notice when the client is not in a match
    • Settings stored in the browser
    • Russian, English and Chinese
    • Works on desktop and on mobile devices