Silent aim: hits land without the crosshair visibly moving
Vector aim for smoother, steadier tracking
Silent melee
Visible targets only
Aim radius (FOV) and maximum distance
Target lock and closest-to-crosshair priority
Aim bone: Head, Neck or Pelvis, or the nearest bone automatically
Force body aim and force leg aim
Always headshot bots
Ignore PMCs, player scavs, bots, boss followers, bosses, zombies, friends or streamers
Current target info above the target or in the screen center
Aimbot radius on screen: color, solid or gradient, static or animated
Filled radius with its own color, style and animation
Line to target: color, solid or gradient
Magic grenade against the selected target (settings in the Misc tab)
Grenade throw trajectory: color, solid or gradient, static or animated, update delay
ESP, Visuals
ESP on players and bots, optionally only those in line of sight
Sound ESP for players and bots
Off-screen arrows with a visibility mode and maximum distance
Looking at me: players looking at you right now with name, duration and distance, also marked on ESP
Looking at me trigger threshold in milliseconds, separate for bots and players, optional separate window
Friends can be excluded from ESP
Players and bots shown on the radar
Distance fade with an adjustable start distance
Boxes: Corners with outline, Corners, Box with outline or Box, custom color
Filled boxes with their own fill color
Skeleton with custom color
View direction line: color, solid or gradient, thickness
Name, faction, distance and item in hands
Health bar, solid or gradient
Inventory with total value and a minimum value filter
Player list: every player on the map with name, side (BEAR/USEC), distance, item in hands and inventory value
Searchable item list for each player, following your loot filter settings
Lines to targets
Separate colors for players, scavs, bots, bosses, guards, zombies, friends and streamers
Maximum draw distance
Chams through walls: Glow, Latex, X-ray, Deep, Light, Dark, Solid, Glass and Wireframe glow, Amogus glow or a custom style
Chams effect power, intensity, main and secondary color
Chams by role, shown always, only when visible or only when invisible
Chams on corpses with their own full settings
Radar and Map Info
Separate radar window: style, color, optional transparency
Your own position dot and enemy dots, both resizable
Distance and view direction lines on the radar
Grid lines with adjustable line thickness
Maximum radar range
Enemies beyond the radar range stay on its edge, on the side where they are
Height indicator: triangle up for enemies above you, down for enemies below
Map info window with every enemy type (bosses, players, zombies and more), each in its own color, optionally only types present on the map, and a counter with colored bars
World
Grenades: frag, flash and smoke, as text, icon or both, custom color
Grenade timer, distance, sphere and danger radius (the radius is adjustable)
Grenade trajectory: solid or gradient, static or animated
Maximum grenade display distance
Tripwires with custom color, trigger lines and the attached grenade type; exploded ones can be hidden
Danger zones: mines and sniper zones
Traps in the Labyrinth
Extracts and transitions between locations
BTR marker
Extracts, BTR and danger zones as text, icon or both, each with its own color
Hover-only labels and hide in battle mode for extracts, BTR and danger zones
Draw distance limits for tripwires and danger zones
Font size for all World objects
Mounted weapons with custom color and a range limit
Bullet traces: color, solid or gradient, static or animated, fade delay
Hit point, hit marker and hit sound
Enemy hit info and hit log
Local Chams
Chams on your own character and on your weapon
Styles: X-ray, Light, Dark, Solid and Wireframe glow, Amogus glow or a custom style
Effect power, intensity, main and secondary color
Weapon info in a separate window: ammo count, magazine bar and fire mode, full or compact view
Loot
Loot ESP by category: weapons, ammo, ammo boxes, magazines, scopes, suppressors, tactical devices, weapon parts, special equipment, repair, keys, barter, containers, maps, provisions, clothing, medical, currency, cosmetics
Quest items, all of them or only those for active quests
Price source selection and item name updates
Short item names so labels do not flood the screen
Game icons for items
Item price and distance, custom color, minimum price and price filter
Separate list of found loot in a transparent window with adjustable transparency
Containers: jackets, safes, bank safes, cash registers, weapon, grenade and ammo boxes, medical bags and cases, sports bags, wooden crates, drawers, toolboxes, PC blocks, plastic suitcases, common stashes, ground caches, buried barrels, food, technical and medical supply crates
Scav and PMC corpses treated as containers
Container value and distance, text or icon, custom color; opened containers can be hidden
Corpses: value of contents, distance, player name and faction, text or icon, custom or ESP role color
Items under crosshair: contents of the targeted player, corpse or container with item count and total value
Each item with icon, price per piece and total, sorted by price or total, following your filter
Price filter and shared loot categories for items, containers and corpses
Hover-only info, hide while aiming, hide in battle mode and draw distance, set separately for items, containers and corpses
Silent loot can stay active in battle mode
Colors by category, armor and armor plates included, and by price: up to 100K, 250K, 500K and 1M
Filter
Item filter: matching items only or selected items only
Search across all categories at once or one at a time
Name and price list, items from the current raid
Quick toggles: full names or items from the raid only, for all items or only filtered ones; game icon for each item
Shared settings for every filtered item, or a custom color and font size
Game item list with names and prices; the item name database can be updated
Quest
Quest helper: quest targets and requirements in the world
Active quests only, completed requirements shown
Quest search and a toggle for the whole list
Quest list with each task shown separately, completed and remaining, task counter and quick state toggle
Hover-only text, hide while aiming, hide in battle mode
Maximum draw distance
Weapon
Recoil compensation
No recoil and spread
No sway
No malfunctions
Instant ADS, reload and weapon switching
Instant knife attack
Rapid fire
Long hands: longer melee and interaction reach
Movement
Infinite stamina
Speedhack with a movement speed limit
Fast crouch
Bunny hop
High jump with adjustable jump distance
Levitation jump, air stuck and air movement
Run and shoot
Instant door opening
Fewer movement restrictions near obstacles
Camera
Thermal vision, light or dark style
Night vision
No visor effect and no screen effects
Lighting changer: color, solid or gradient, intensity
Free camera with movement and rotation speed
Camera passes through obstacles (ignore collisions)
Third-person view with adjustable radius
Camera radius
Zoom hack with zoom amount
FOV changer
Aspect ratio
Unlimited head rotation
Misc
Clock and time of day changer
Sky color, style and intensity
Cloud density, fog and rain intensity
No pickup, placement and container opening delays
Inventory blur removed
Info panel and active feature list (active only, transparent window)
Hide your nickname
Subscription time left
Big heads
Main menu background with style options
PVE
Kill all AI
Spawn AI by role and count
Prohibit AI movement
Teleport everyone to yourself
Teleport dropped items
God mode, no fall damage and perfect physical condition
Speed hack, fly hack and teleport to the screen center
Noclip: fly freely across the map through any walls and objects
Auto quest complete
Walking through walls: move around the map through any walls and objects
Fast leveling up
Unlock locked doors
Item creation: spawn any item you want
No keycard: enter locations without an access key
Open Labyrinth from the game menu
Always survived: every raid ends with Survived status
Force offline: run online-only maps offline
Config
Create, save, load, rename and delete configs
Duplicate configs
Auto-load a chosen config
Export all settings or selected sections, import as a new config without overwriting the current one
Copy to clipboard and load from it
Reset settings to defaults
Quick save with Ctrl+S while the menu is open
Settings
Menu, panic and battle mode keys, set in a popup window from the main menu
Interface color, solid or gradient
Dark and light theme
DPI scale from 100 to 150%
Languages: English, Russian, Chinese
Watermark as an icon or text
Every window: transparency, title on or off, hide while the game inventory is open