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Medusa Rage — Escape From Tarkov

Status:
undetected
Setup guide
1 / 17
Escape from Tarkov industrial yard with Medusa Rage: a player in purple chams inside the FOV circle, loot labels, radar, keybind list and map info counts
Escape from Tarkov concrete ruins with Medusa Rage: purple chams on a player in the FOV circle and a downed body nearby
Medusa Rage settings window: menu key INS, panic and battle mode keys, gradient main color, dark theme, DPI 100% and language English

Compatibility

Windows
10
(all)/
11
21h2-23h2
Processor
All
Graphics card
All
Launchers
Official launcher, Steam
Streamproof
yes
HWID Spoofer
Built-in

Features

  • Aimbot

    • Silent aim: hits land without the crosshair visibly moving
    • Vector aim for smoother, steadier tracking
    • Silent melee
    • Visible targets only
    • Aim radius (FOV) and maximum distance
    • Target lock and closest-to-crosshair priority
    • Aim bone: Head, Neck or Pelvis, or the nearest bone automatically
    • Force body aim and force leg aim
    • Always headshot bots
    • Ignore PMCs, player scavs, bots, boss followers, bosses, zombies, friends or streamers
    • Current target info above the target or in the screen center
    • Aimbot radius on screen: color, solid or gradient, static or animated
    • Filled radius with its own color, style and animation
    • Line to target: color, solid or gradient
    • Magic grenade against the selected target (settings in the Misc tab)
    • Grenade throw trajectory: color, solid or gradient, static or animated, update delay
  • ESP, Visuals

    • ESP on players and bots, optionally only those in line of sight
    • Sound ESP for players and bots
    • Off-screen arrows with a visibility mode and maximum distance
    • Looking at me: players looking at you right now with name, duration and distance, also marked on ESP
    • Looking at me trigger threshold in milliseconds, separate for bots and players, optional separate window
    • Friends can be excluded from ESP
    • Players and bots shown on the radar
    • Distance fade with an adjustable start distance
    • Boxes: Corners with outline, Corners, Box with outline or Box, custom color
    • Filled boxes with their own fill color
    • Skeleton with custom color
    • View direction line: color, solid or gradient, thickness
    • Name, faction, distance and item in hands
    • Health bar, solid or gradient
    • Inventory with total value and a minimum value filter
    • Player list: every player on the map with name, side (BEAR/USEC), distance, item in hands and inventory value
    • Searchable item list for each player, following your loot filter settings
    • Lines to targets
    • Separate colors for players, scavs, bots, bosses, guards, zombies, friends and streamers
    • Maximum draw distance
    • Chams through walls: Glow, Latex, X-ray, Deep, Light, Dark, Solid, Glass and Wireframe glow, Amogus glow or a custom style
    • Chams effect power, intensity, main and secondary color
    • Chams by role, shown always, only when visible or only when invisible
    • Chams on corpses with their own full settings
  • Radar and Map Info

    • Separate radar window: style, color, optional transparency
    • Your own position dot and enemy dots, both resizable
    • Distance and view direction lines on the radar
    • Grid lines with adjustable line thickness
    • Maximum radar range
    • Enemies beyond the radar range stay on its edge, on the side where they are
    • Height indicator: triangle up for enemies above you, down for enemies below
    • Map info window with every enemy type (bosses, players, zombies and more), each in its own color, optionally only types present on the map, and a counter with colored bars
  • World

    • Grenades: frag, flash and smoke, as text, icon or both, custom color
    • Grenade timer, distance, sphere and danger radius (the radius is adjustable)
    • Grenade trajectory: solid or gradient, static or animated
    • Maximum grenade display distance
    • Tripwires with custom color, trigger lines and the attached grenade type; exploded ones can be hidden
    • Danger zones: mines and sniper zones
    • Traps in the Labyrinth
    • Extracts and transitions between locations
    • BTR marker
    • Extracts, BTR and danger zones as text, icon or both, each with its own color
    • Hover-only labels and hide in battle mode for extracts, BTR and danger zones
    • Draw distance limits for tripwires and danger zones
    • Font size for all World objects
    • Mounted weapons with custom color and a range limit
    • Bullet traces: color, solid or gradient, static or animated, fade delay
    • Hit point, hit marker and hit sound
    • Enemy hit info and hit log
  • Local Chams

    • Chams on your own character and on your weapon
    • Styles: X-ray, Light, Dark, Solid and Wireframe glow, Amogus glow or a custom style
    • Effect power, intensity, main and secondary color
    • Weapon info in a separate window: ammo count, magazine bar and fire mode, full or compact view
  • Loot

    • Loot ESP by category: weapons, ammo, ammo boxes, magazines, scopes, suppressors, tactical devices, weapon parts, special equipment, repair, keys, barter, containers, maps, provisions, clothing, medical, currency, cosmetics
    • Quest items, all of them or only those for active quests
    • Price source selection and item name updates
    • Short item names so labels do not flood the screen
    • Game icons for items
    • Item price and distance, custom color, minimum price and price filter
    • Separate list of found loot in a transparent window with adjustable transparency
    • Containers: jackets, safes, bank safes, cash registers, weapon, grenade and ammo boxes, medical bags and cases, sports bags, wooden crates, drawers, toolboxes, PC blocks, plastic suitcases, common stashes, ground caches, buried barrels, food, technical and medical supply crates
    • Scav and PMC corpses treated as containers
    • Container value and distance, text or icon, custom color; opened containers can be hidden
    • Corpses: value of contents, distance, player name and faction, text or icon, custom or ESP role color
    • Items under crosshair: contents of the targeted player, corpse or container with item count and total value
    • Each item with icon, price per piece and total, sorted by price or total, following your filter
    • Price filter and shared loot categories for items, containers and corpses
    • Hover-only info, hide while aiming, hide in battle mode and draw distance, set separately for items, containers and corpses
    • Silent loot can stay active in battle mode
    • Colors by category, armor and armor plates included, and by price: up to 100K, 250K, 500K and 1M
  • Filter

    • Item filter: matching items only or selected items only
    • Search across all categories at once or one at a time
    • Name and price list, items from the current raid
    • Quick toggles: full names or items from the raid only, for all items or only filtered ones; game icon for each item
    • Shared settings for every filtered item, or a custom color and font size
    • Game item list with names and prices; the item name database can be updated
  • Quest

    • Quest helper: quest targets and requirements in the world
    • Active quests only, completed requirements shown
    • Quest search and a toggle for the whole list
    • Quest list with each task shown separately, completed and remaining, task counter and quick state toggle
    • Hover-only text, hide while aiming, hide in battle mode
    • Maximum draw distance
  • Weapon

    • Recoil compensation
    • No recoil and spread
    • No sway
    • No malfunctions
    • Instant ADS, reload and weapon switching
    • Instant knife attack
    • Rapid fire
    • Long hands: longer melee and interaction reach
  • Movement

    • Infinite stamina
    • Speedhack with a movement speed limit
    • Fast crouch
    • Bunny hop
    • High jump with adjustable jump distance
    • Levitation jump, air stuck and air movement
    • Run and shoot
    • Instant door opening
    • Fewer movement restrictions near obstacles
  • Camera

    • Thermal vision, light or dark style
    • Night vision
    • No visor effect and no screen effects
    • Lighting changer: color, solid or gradient, intensity
    • Free camera with movement and rotation speed
    • Camera passes through obstacles (ignore collisions)
    • Third-person view with adjustable radius
    • Camera radius
    • Zoom hack with zoom amount
    • FOV changer
    • Aspect ratio
    • Unlimited head rotation
  • Misc

    • Clock and time of day changer
    • Sky color, style and intensity
    • Cloud density, fog and rain intensity
    • No pickup, placement and container opening delays
    • Inventory blur removed
    • Info panel and active feature list (active only, transparent window)
    • Hide your nickname
    • Subscription time left
    • Big heads
    • Main menu background with style options
  • PVE

    • Kill all AI
    • Spawn AI by role and count
    • Prohibit AI movement
    • Teleport everyone to yourself
    • Teleport dropped items
    • God mode, no fall damage and perfect physical condition
    • Speed hack, fly hack and teleport to the screen center
    • Noclip: fly freely across the map through any walls and objects
    • Auto quest complete
    • Walking through walls: move around the map through any walls and objects
    • Fast leveling up
    • Unlock locked doors
    • Item creation: spawn any item you want
    • No keycard: enter locations without an access key
    • Open Labyrinth from the game menu
    • Always survived: every raid ends with Survived status
    • Force offline: run online-only maps offline
  • Config

    • Create, save, load, rename and delete configs
    • Duplicate configs
    • Auto-load a chosen config
    • Export all settings or selected sections, import as a new config without overwriting the current one
    • Copy to clipboard and load from it
    • Reset settings to defaults
    • Quick save with Ctrl+S while the menu is open
  • Settings

    • Menu, panic and battle mode keys, set in a popup window from the main menu
    • Interface color, solid or gradient
    • Dark and light theme
    • DPI scale from 100 to 150%
    • Languages: English, Russian, Chinese
    • Watermark as an icon or text
    • Every window: transparency, title on or off, hide while the game inventory is open
    • Save and load client settings