EnglishUDP — Rust
Compatibility
- Processor
- All
- Graphics card
- Nvidia/AMD
- Launchers
- All
- HWID Spoofer
- No built-in
Features
Aimbot
- Enable — works on a key (M2 in the default config)
- Type — Silent or Standard
- Visible only — shoots only at targets in sight
- Target NPCs
- Bone — nearest, head or chest
- Target — closest or nearest to the crosshair
- Hit Override
- FOV — from 0 to 100, with Draw FOV on screen
- FOV shrinks with distance
- Smooth — how gradually the aim moves
- Max distance
- Skip teammates, sleepers, wounded, NPCs and friends
- Player > NPC — players take priority over NPCs
- Hold target while key is held, with a Hold FOV multiplier
- Kill delay and Target switch delay — pauses before the next target
Prediction & recoil
- Lead target — aims ahead of a moving target
- Smooth target velocity
- RCS — recoil control with separate vertical and horizontal strength
- No recoil — recoil X and Y in percent, marked risky by the developer
- No sway — marked risky
Weapon & Combat
- Automatic weapons — full auto on any gun, marked risky
- Instant eoka — marked risky
- Fast bow — marked risky
- No Spread
- Fast Bullets
- Thick Bullets
- Rapid Fire
- Long Melee
- Instant Compound
- Fast Compound Charge — charge speed set with a slider
- Third Person
- Always Shoot
- Anti-aim — Spin, Jitter, Backward or Down
Player ESP (wallhack)
- Box — corners or full, with an outline
- Skeleton — with an outline
- Name
- Distance — below, above or to the side
- Health and HP number
- Weapon — what the player is holding
- Hotbar
- Clothing
- Team ID
- Player flags — on the left or right
- Head circle
- View line — where the player looks, with adjustable length
- Sleepers and ragdolls
- Mark enemies — tag a player with a key, in a colour you pick
- Visibility check
- Max distance
Visual filters
- Show Sleepers
- Show Ghosts
- Show Wounded
- Show Friendly
- Show NPC
- Show Looking At Me — players looking your way
- OOF Arrows — arrows to players off the screen, tied to the aim FOV if you want
- OOF Radius
Chams
- Player Chams — with a material of their own
- Hands Chams — with a material of their own
- Weapon Chams — with a material of their own
- RGB — colour cycling
World ESP: crates & resources
- Crates — elite, military, normal, airdrop and locked
- Corpses
- Names and distance, with a max distance
- Ores — stone, metal and sulfur, with an ore range
- Hemp
- Animals
- Caves
- Battle mode — a lighter view for a fight, on its own key
World ESP: items & bases
- Dropped items — with an item range
- Item filters — weapons, ammo, medical, attire, tools, resources, components, other
- Tool cupboard — with upkeep and the list of authorized players
- Stash
- Turret
- SAM site
- Tugboat
Loot search
- Search by item name across all 997 items
- Filter list — show only what you searched for
- Item range and stack size
- Item groups — named sets of items, each in its own colour
Radar
Camera: FOV & zoom
- FOV changer — field of view, marked risky
- Smooth and smooth rate
- Zoom — on its own key with a zoom FOV, marked risky
- FreeCamera (DebugCamera) — a free-flying camera
View Model
- No Iron Sight
- No Bob
- No Lower
- Hand Position
- Bullet Tracers — thickness and lifetime
- Combat FX Effects
Movement
- Jump Shoot
- Spider Man
- Speed Hack
- Fast Loot
- Infinite Jump
- Fly Hack
- Silent Walk
- Interactive Debug
World & Environment
- Sky Color — down to a rainbow sky with its own speed
- Ambient Light
- Custom Time
- Bright Night
- Boost Stars — star size and brightness
- Distance Fading
Settings
- Server Configs — new, save, load, delete
- Battle Mode — keeps turrets and traps on screen if you want
- Layers Controller
- Menu scale, language and accent colour
- Safe mode
- Clear marks